In Avowed, the immersive fantasy role-playing game from Obsidian launching on Feb. 18, players have more freedom than ever before in quests, character interactions and combat.
Xbox Wire’s Mike Nelson spoke with the team behind the title to explore the philosophy behind that level of agency.
“Everywhere I looked was an opportunity to engage with this world, either through circumnavigating old houses to find loot, or talking to locals that would yield side quests — and this was all before I even stepped foot outside of the port city of Paradis,” he writes.
Personal choices have deep consequences for individual characters, who react and respond to how players play side and main story quests.
Read more of his insights on Xbox Wire.