Xbox Wire editor Joe Skrebels spent two hours with the game to give readers an inside look at this MachineGames title.
“Once I headed back to the market, I bought a lighter from a dubious vendor, and left to take on a quest I’d been given at a dig site under the Great Sphinx. As I snuck into the area, I saw an unguarded door and, walking in, I spotted a space small enough to crawl into. I assumed this was an alternative route to my goal, but I quickly found a miniature puzzle I was never aiming for in the first place. I’d literally stumbled into an adventure. This happened multiple times as I played – moments of discovery pile up to lead you to quests you didn’t know existed, offering up collectibles, skill books and story.”
Read more about his adventures and insights at Xbox Wire.